Monthly Archives: October 2015
CGA Trip to Berlin February 2016
Key Focus: Transmediale Festival + CTM (club transmediale)
- – transmediale/ conversationpiece: Anxious to Act, Anxious to Make, Anxious to Share and Anxious to Secure (sounds like a game mechanic checklist)
- – Festival is based at The House of World Culture, and also at many other venues across the city
- – ctm-2016 – alternative music festival across Berlin
- – Trip cost is £350, split into 2 installments: payment 1 is £100 deposit 13th November 2015 and payment 2 is £250 11th December 2015
- – UCA FINANCIAL HELP TOWARDS 3RD YEAR TRIPS – FinancialAssistanceFund-Advice-Final
- – YOU WILL NEED A VALID IN DATE PASSPORT TO TRAVEL IN EUROPE
- – Flying to Berlin-Schönefeld Airport (SXF), from London Gatwick
- – transfers to accommodation
- – Travel insurance
- – Staying at PLUS HOSTEL BERLIN – very nice hostel accommodation (been there before)
- – KOMBI Festival Pass covering both Transmediale and CTM festivals
- – Note: a minimum of 10 students needed to proceed with trip. If this trip should not go ahead due to lack of numbers, a full refund will be given. Other refunds will be given only in exceptional circumstances, and following agreement with the trip organiser.
Visit key cultural landmarks:
- – Cold War designed TV Tower
- – Brandenburg Gate
- – Reichstag Building (Deurscher Bundestag)
- – the Berlin Wall memorial
- – Sachsenhausen Concentration Camp
Key art museums and galleries:
- – Computer Games Museum =]
- – Hamburger Bahnhof
- – Kaethe Kollwitz
- – Sammlung-Boros (a WWII air raid shelter now private gallery, also known as the Banana Bunker during the Cold War)
- – DDR museum
and many other cool and interesting sights to see.
I love Playable City. Its fun, fresh and innovative. It messes with the norms of interaction through play, context and the gamification of the world around us.
Book Talks and workshops now. Day Tickets for 19th November are selling fast. I’ll see if we can get a block booking and sort out a mini bus =]
‘The Playable City is a framework to think differently about the city by creating shared experiences through play. Visible, democratic, surprising, and inclusive, it re-uses the city infrastructure to create connections – person-to-person, person-to-city. By transforming city spaces in to places of unexpected interaction, the Playable City helps develop conversations about the changes needed in our cities of the future. ‘
Urbanimals Live looks great, Shadowing is a mysterious work interacting with our interactions with light and and the space we inhabit and the award winning Hello Lampost, a narrative work that monopolises on our habitual use of smart devices on the go in the city.
There are a lot of art competitions throughout the year and as young digital artists and designers, you should be looking outward and considering competitions as an opportunity to get noticed and enhance your CV before you leave university.
There are many benefits to winning or even being a runner up! From substantial prize money, internships at top facilities, artwork entered into publications and much more.
To start with these look quite interesting. Let me know if your thinking about entering :]
Transmediale: afterglow 2014 keynote talk.
A panel with Trevor Paglen, Jacob Appelbaum and Laura Poitras. Moderated by Tatiana Bazzichelli.
Documentary film director Laura Poitras, independent security analyst Jacob Appelbaum and artist and geographer Trevor Paglen reflect on upcoming frontiers of action and awareness for hackers, activists and artists in the present context of geopolitical surveillance and control.
(Translate the latin inscription)
Killbox is a 2 player Unity game designed by American digital artist and Professor of Digital Media, Joseph Delappe (feature article).
“Kill Box” is the Military term used to describe an area on a grid map that a mission planner designates targets to be destroyed.
Killbox is an online game and interactive installation that critically explores the nature of drone warfare, its complexities and consequences.
The game can be downloaded and played via Turbulence.org
If your not reading anything right now, I would recommend a couple of books.
One funny one and one about how games has influence and changed our culture: