Dev talks from REZZED 2017, Tobacco Dock, London
Great for CGA to be back at REZZED again. Lots to take on board with regard to narrative ideas, art styles, level design and plenty of networking opportunities.
Here are a selection of the talks from the 3 days =]
BioShock creator, Ken Levine, speaks with Eurogamer’s Oli Welsh about his love for games, his time as a game designer and about Ghost Story games, the studio he co-founded with 12 former Irrational Games staffers.
Prey is the highly-anticipated first-person sci-fi action game from Arkane Studios – creators of the award-winning Dishonored series. Join Creative Director, Raphael Colantonio, as he showcases new gameplay and discusses what makes the immersive sim such a unique and exciting genre.
Foam Sword – developers behind the charming and energetic eighties-inspired Knights and Bikes – join RPS on stage. We’ll be talking about knights, bikes and the process of turning childhood memories into inspiration for a new game.
Failbetter Games discuss the sequel to Sunless Sea, which was 377% funded on Kickstarter! New stories, regions as yet unexplored in the Fallen London universe, gameplay updates and more details from early production. Producer Lottie Bevan, Writer Cash DeCuir and Game Director Liam Welton in conversation
Join developers from Creative Assembly as they announce the next game in the Total War: WARHAMMER series.