Maya Auto Rigging gems

Looking to animate?

Work smart and avoid lost hours creating custom character rigs from scratch.

Speed up your workflow to test/ placeholder/ completed animations to in engine game prototype.

Here are 3 widely used and extremely useful auto-riggers, which export FBX to Unity =]

 

The SetUp Machine for Games by Anzovin

  • We have this installed at Uni, needs to be selected in the plugins list in Maya to appear in the UI
  • Used by top Games and Film studios
  • More videos on vimeo

Anzovin Studio Show Reel 2014 from Anzovin Studio on Vimeo.

using TSMG from Anzovin Studio on Vimeo.

using TSMG: export from Anzovin Studio on Vimeo.

using TSMG: rigBehavior from Anzovin Studio on Vimeo.

 

 

Mixamo by Adobe

  • Free with an Adobe ID
  • * Phil likes using this

 

MGear 2.0 by Miquel Campos

  • we don’t have this but it’s well worth investigating (Free to download)
  • BA Animation are trying this one out with Maya
  • More videos on vimeo

Character TD Reel 2013 from Miquel Campos on Vimeo.

mGear: Default Biped overview from Miquel Campos on Vimeo.

mGear: Biped guide creation from Miquel Campos on Vimeo.

mGear: Controls Custom Shape from Miquel Campos on Vimeo.